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Nice work! It's obvious that a ton of love was put into the visual theming, and the character art absolutely rocks.  (The health meter is a great touch as well!) The controls are ultra-snappy, and the sound effects offer solid feedback over the bombastic synthwave jam in the background. (I love the little violin stab sound that the enemies make, as well.)

Though I wasn't totally clear on my objective, I had fun hacking and slashing my way through classical Cupids--it's a satisfying tactile experience. Still, I think that tactility could be upped a little bit--I agree with YDOG below that taking and dealing damage could use a bit more feedback, and dying definitely could. Plus, the combat felt a little off to me, notably the player's short slashing range, and the fact that slashing and turning around mid-slash redirects your attack behind you instead of walking you backwards. Even so, this game is a fun experience with loads of personality.