I love this project so far, keep up the amazing work~!
Not sure if the following issues were addressed or not past the 0.3.2 version, but just in case...
- During the wall crack sequence, I assume you're supposed to be Varahn, but it is possible to switch models before triggering it. (which made some of the dialogue a bit strange before I understood it was a mistake).
- Directional collision/lack thereof, most noticeable in shelves and bathroom dividers.
- Strange key Item has a colorless (white) silhouette in the Inventory.
- Movement sound plays continuously while in inventory if opened at the right time.