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X1 Games is the real winner with the link to a webserver version that wasn't on my computer.  See X1's comment.  
As for the game, good job.  Not all black/white but two tone so there's that.  The one button mechanic, while fitting the theme, felt cumbersome for what was presented.  It's an interesting idea and fits in with physics games like human fall flat in that the controls are wonky and "part" of the fun.  Personally, not my type of game.  I say that here because the movement while cyclical also had a weird floaty feeling like you had too much momentum to change course.  In the end, that ended up being the only real obstacle to the maze.  Some of that might have been intentional and if so then, like those physics games I mentioned, this is more from a point of personal preference than anything else.