This struck a pretty good balance of navigation and collection gameplay. Plotting the ships course while running around with the character felt well-balanced.
My only complaint, and it's minor, would be the control scheme.
The game requires the character to move around almost constantly while performing different actions. The problem for me is that all of the action keys are clumped in the same area, meaning the characters can't move in any direction and also interact with the environment.
To fix this, maybe just map those actions to buttons in a different area of the keyboard.
Nevertheless, your team did a great job here. Nice work!