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It depends on how your game stores data. Creating a new page may not be enough if you don’t have the save data scoped to “path” of the place where the game is loaded. Typically, you’ll want to code something in your save data that will clear it out if it’s the wrong version.

yeah, I made an update system. it's a variable that changes every update and if it's not equal to the current update it resets everything. And if it doesn't find any saved update it just gives it the starting amount. Pretty neat if I do say so myself.