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Really nice! I enjoyed it a lot  but I have some tips:

- Jump could be mapped on up arrow, would be a little more intuitive but this is minor

-The game would work better as just a platformer, the throw and follow mechanic was really well made and enjoyable so platforming sections were very nice and with some refining I could see a full game made out of it, but the enemy freezing and moving around is more tedious and annoying and adds some unnecessary complexity to the game that doesnt really add enjoyability to it.

-At some point  a door was just locked and i had no idea what to do, froze the enemy tried to climb the walls throw lantern on everything, nothing happened. This might be a bug or just something i missed but either way something needs to be either fixed or made more clear to the player.

- It would be nice for the story to be in text before the game starts or something along those lines since i can see effort was put into it but its just on the game description that not a lot of people will spend time reading.

Overall really good and could be expanded into something more that's why I took the time to go in depth on how it can be even better. Really great job!

Hope you can also check out my game :D

(+1)

Thanks for the feedback! To open the door you have to drag the enemy onto the button, the first enemy is already placed on top the button and only requires petrifying them. We probably shouldve tried to make the controls clearer.