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Wow, this game is very ambitious for the short time frame. The mood is very relaxing. I feel like the game would benefit greatly from making the different creatures more distinct based on what they drop. As it is I just had to walk up to every creature, hoping it has the right ressource for me, which more often than not it sadly hadn't.

Thank you for your feedback. All creature characteristics are randomly generated. I wanted to make a system that spawned creatures with certain resources necessary for survival, but I didn't have enough time(there were 3 minutes left before the end of the gamejam) And right now, I don't have the time to do it yet.