Fun little romp, had to cheat. I do think the level design suffers from "utilize the maximum distance of whatever mechanic you just got" syndrome instead of letting the player explore or feel out the movement. I traded hits with the last boss because I didn't really want to learn the patterns due to that.
I could not find DSD.
Viewing post in Izil's Quest jam comments
Thanks for the feedback. Yeah, I really rushed the levels, dialog, and cutscenes since I left it till the last minute (not that they'd be much better if I had time). I agree with you on the levels 100%.
As for DSD (I also forgot "Dark" in his name lol), at the beginning of floor 7 you have to jump and dash across and you can see a gap in the ceiling. It's basically above where the long stretch of spikes are.