Really awesome program! There are some big problems with being able to actually export PNG spritesheets, though:
- the "loop" frames on exported sprite sheets are placed at the very beginning. This offsets the other frames such that the animation no longer actually starts on its intended frame 0. This requires burdensome hand-editing to fix.
- it doesn't remember the last selected frames per row. I would suggest making it auto-calculate frames per row that gets it at close as possible to a square with height and width that are each a power of 2 (thus making the resulting spritesheet more performant for use in games).
- Most importantly, it just doesn't actually work on my computer--like, at all. It throws the error "Failed to save spritesheet as [directory and name]; Access is denied (os error 5)." The program throws this error regardless of which directory I select for it to export to. Even just exporting directly to C: is too much, apparently. The executable itself has Read and Write permissions, so I'm not sure what's going on here. (I am running Windows 10 Home build 19041.867.)