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Thanks for the response!

You've managed both level 6 & 7 much faster than I ever could, which is a little embarrassing on my behalf but congratulations on setting the unofficial record. As for patiently waiting on the platform to die, I'll just add spikes around the base or make the platform a lot smaller.

I too do a fair bit of climbing so I'll try and add more realistic grab mechanics based on what you've said and my personal experience. I don't know how quickly I can get an update out because I've had to start again but hopefully once it's done you'll like the changes.

(+1)

Haha, cool, unofficial record holder! Anyway, yeah, hard to say whether changes like pre-grabbing would feel right until trying them, also thought about having hard to grip holds which are indicated by haptic feedback, at the end of the day maybe simple is best though, haha. On the other extreme I have been planning to try a purely physics based vr locomotion system some point, where you react to physics and only your head and hands have collisions, so then climbing would not require coding, but be just putting your hands on top of holds and pulling yourself up! perhaps physics glitches would be too common and nauseating though, only one way to find out, ill let you know how it goes!