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(+2)

This could have been a straightforward Pokemon style game and it would have been spectacular. Instead, Nowis took the themes, twisted them a bit, and made them something truly, truly special. I was compelled to catch them all despite being short on time, and I was not disappointed in the least.

The artwork is such a jaw-dropping effort, and the care put into the special moves and ultimates was equally awe inspiring. Add to that good writing and a tight, fun puzzle/fighting/rpg gameplay loop and it's just the sort of thing all devs should learn from. 

I highly suggest you make a full Monsprite game (maybe with fewer subversive themes), get rich, quit your day job, and dev all day every day for the benefit of humanity.

(+1)

Thanks Human! Any fuller monsprite-game may have Nintendo knocking on my door for twisting their beloved monster catching genre ;)

Hey if Nexomon can get away with it, so can you!