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This is the first entry of all I've tried that has movement and perspective that feels "right". The environment and visuals are really great and the combat mechanics, although it took me a little while to understand, is fresh and fun :) Well done!

Also, nice touch with the intro sequence seemlessly transitioning into gameplay :)

Thanks, that's great to hear! I know how important a game's first few moments are for making an impression, so I worked hard to make those feel slick (though I wish I'd been able to find a better font treatment!).

Glad you were able to push through the initial opacity and come to grips with the combat system; I was worried about having to omit a tutorial for the jam build, but fortunately I think most of the jam entrants have a solid backing in regular crawler mechanics so they only need to figure out my own weird additions. Of course the genre also has a lot of history of throwing players in the deep end and telling them "figure it out"... but still, I do think I'll be including more of a tutorial in any future builds!

Thanks again, and hope the rest of the jam goes smoothly!