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(+2)

Conceptually pretty cool, but in action it's definitely too short with no threat to success (in my experiences playing through twice). If you spam build houses and crosses the game can be over in about a minute or 2, and resources don't deplete upon creation of houses or crosses which I would assume was unintentional.

The art is nice, and the game fits well into the theme.

(+2)

You're completely right, and the concept itself was also much bigger. Unfortunately, murphy's law struck and shortened my dev time. The game is way to short and there is much more. Issue, I had not enough time to test and bugfix everything, so I just released the stuff that was playable. At the end of the game(if it is fully playable) there is an Ork boss(after waves of goblins and skeletons) sent from the devil and you have to battle him with your created army in the dungeons under the church. So sorry, that nobody can play the original idea.

Copied from another answer: I had planned much more, but unfortunately I didn't finish and had to cut 50%. eg: Enemies, Dungeon and a much larger world. There are actually also several types of trees, stones and all characters have 4 weapons. But murphy's law came around the corner with a flu and other things. Nevertheless I am satisfied.

My goal was to participate in a jam again after 5 years and just deliver, even if it is not finished or good. :) 

Thank you for playing.

(+1)

ah that was my bad for not reading down haha. Hope everything is okay now! What you have is still pretty interesting and I'd love to see it fleshed out more if it's a game you plan on pursuing past the jam.

(+1)

No worries. I only copied it because I didn't want to write it again. I'm currently thinking about updating the game, since the foundation is in place and many of the planned elements are already working. But first I'm looking for another jam to get back into the swing of gamedev.

Thanks a lot for your comments, which increase the motivation to create more games and revive the dream of an indie developer.