Cool tech demo, it looks really nice, and I can see this blooming into something I'd definitely love to play. but I am frustrated at the hit registration and don't understand why I'm missing sometimes.
It feels really nice to gate off other enemies to focus on your target.
Dashing feels so dissatisfying, because of the lag afterwards. A stamina depletion is enough punishment for getting out of the way of something, but that's just me.
I absolutely love the style, and I'm sure with some audio juice and general fluidity this will gain lots of traction. Keep up the good work.