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(1 edit)

Really liked it and having the little cpu units(?) as extra collectables was also a really nice touch. I thought it was a bit difficult to tell exactly when the moving walls would reflect my projectiles and also the movement felt just a bit stiff. I really liked the level design though and thought the main mechanic was really nice. Also consider somehow locking the firing of the projectile to the beat of the music! (Though I know that's quite difficult hehe) That would make it much more intuitive I think. Nice job!

(+1)

Thank you for playing!  I tried for quite a bit to have the music synced up, but I just decided to work on other things because I could not figure it out.