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Hi there! So! I've finished the demo a few moments ago and filled the survey, but I thought - "why not comment here too". Of course, I won't repeat everything I said there, but still! And you should know from the survey that it was me - I've left my e-mail, and it's similar to my username here!

So yeah, what to say... The demo was soooo good! I was excited about the game before, when I stumbled upon it on Lemmasoft, a while ago, but oh my, now it's on a whole different level. I didn't realize it'll have so much features, like the possibility to choose a japanese voice acting (I'm a sucker for that!), the detailed animations, the elaborate karma system. It was such a treat! I just wish it had the beginning of Malik's route too but oh well, I guess we can't get everything, right? Haha, anyway!


My answers to the survey were quite complete, so I guess I'll focus on the MC and the karma system here. To begin with, the MC is great. I honestly think she's crazy sometimes, buuut that's not a bad thing, I guess XD. Still, I really like how she's such a fighter and rebel. Well, she's a pirate after all! Now, I won't tell you what lots of people would tell - I'm not bored of nice, shy and/or clumsy otome heroines. They can be cute and very interesting - it all depends of the writing, and a cute and gentle girl shouldn't be considered less interesting than a "strong and independent woman". What bores me is when the MC is "only cute and gentle" with nothing going on besides of that, and in the same way I hate MCs that are "only strong and independent" - it's just as uninteresting.  The captain is great because she's a "real living character" that happens to be strong and independent, instead of a living trope of strong and independent women with no soul whatsoever haha! Do I even make sense here? X'D

Anyway, what I really love is that not only she's great, but the karma system really allows you to polish her behavior and ways to approach life in general. I tend to play nice in games that have a morality system, but in this case I'm surprisingly neutral, even though I inch towards the nice side. Basically, it seems I tend to be nice overall, but never let anyone try to get the upper hand on her or anything like that, so she may quickly either ignore the person or fight back, depending on the situation. Not only I think that suits her very well, but it seems to be the perfect approach for Malik's route (he's my favorite character and the route I want to play is his), since he seems pretty happy and excited when she fights with him, but at the same time since I don't play her as a bad person, she still has positive karma even despite of that (I don't really want to be evil either). I'll hope I'll manage to keep the balance or be in the positive in the full game, even while staying on his route - I guess I'll see. 

I must say I can't get over the fight the captain and Malik had in the palace. It was then that I've decided they're both nuts XD. Though honestly, the scene was great, aside of being quite hillarious at moments. The excitement building so fast between the two of them and the way neither of them wanted to let the other one win even for a second was awesome. The captain was thinking about how her heart was racing and about how strong her feelings and will to fight were at that moment, and all these emotions were conveyed all along the scene sooo well thanks to the writing. Even if Malik were not my favorite character by far, after that scene (well, at least if fighting back and not letting him win) I would have been convinced they were the perfect match for each other. But since he's my favorite anyway that makes me... double-convinced, I guess? XD


So yeah, I guess I went on for long enough, especially after already clearing the survey haha! So I think I'll stop now, but in any case, good luck with the game! It's great, and I'm sure it'll become more and more awesome!

Hi Konoi, thanks for filling out our survey and also stopping by here! You're the one who offered to help with translations into Spanish, French, and Polish, right? That's really sweet of you (and it's so cool you know so many languages)! Thanks for sharing your thoughts about the demo and characters. We love reading in-depth replies and hearing everything about players' experiences!

I (Aro) actually really like shy and nice characters too! (looks at Mikali and Mimi) They're one of my favorite types, and it's a pity they are often written off as weak and boring. Like you said, it all depends on the execution of the character and how interesting they are. I'm glad you thought our MC was interesting. xD She can definitely get a bit crazy, haha! We wanted to her to start as a morally ambiguous, chaotic neutral type character, which you can then shape as more good/evil depending on your preference. I often lean towards the "good" side as well, but I think the "evil" choices in our game can be a lot of fun.

Malik does indeed like it when the MC fights back - he'd get too bored with someone who just takes his bullying. :'D I'm not sure if as many people know this, but Mikali also likes it when the MC acts strong and assertive. He really admires people who can stand up for themselves, since he's on the shyer side himself. So I think Mikali would appreciate your MC as well! :)

Thanks again for your support and the well wishes. We hope you'll enjoy the full game!

Yep, that was me! And you're welcome! I realize how lucky I am to know many languages, so if I can help I like to do it!

And yeah, Mikali seems to like her too, from what I've seen - he seemed so impressed with how she fought him and then the guards, when they met haha! He even mentionned that once or twice at a later point.


Oh yeah, and also, since I was thinking about the game and all, I ended up having one question and one suggestion after all. For the suggestion, well, something was slighly bugging me and I wasn't able to pinpoint it, and then suddenly I've realized - it's a bit weird that thing don't "float" more since everything is happening underwater, like character's hair resting like on the surface or food falling to the floor (and the whole dishes staying put, actually XD). I assume it may be some sort of mermaid magic, but I think it would be nice if the captain or Jack commented about it - after all, if the characters think of it as unusual, the reader won't be bothered by the detail anymore.

As for the question, I've assumed the Sea Route is for Mikali and Malik, and the Land Route for the Sorcerer and whoever is the other land-dweller silhouette on the start screen. But then I thought that maybe it was actually something like in the Heart no Kuni no Alice games, with a "stay" and "non-stay" route - basically you can stay at the place where the character you want to romance lives or not, but still romance him if you're not staying (and get different events). Soo... which one is it? Do the choice of Sea/Land Route restrict the character routes you can do or not?

That's a good point about the underwater physics! At one time, we actually wanted to animate floating hair for everyone, but it turned out to be too difficult. :'D So our current thinking is that the mermaids do use some magic to keep things put and also use heavier things in general. I think it's a great idea to have the MC comment on it! Maybe we can add a funny scene where she has trouble getting stuff to stay down and another mermaid has to help her. xD

About the Sea and Land Paths, your first intuition is correct. The Sea Path is for Mikali and Malik's routes, and Land Path is for the Sorcerer and ???'s routes. However, all the characters can have scenes in both the Sea and Land Paths (for example, Malik's scene and CG at the beginning of the Land Path), so we encourage trying out both. There's also an option to split your time between land and sea that will be unlocked later on, which will open up a new path with more group events.

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I'm glad you like the idea of the MC commenting on it! And  yeah, her struggling with it and needing help to figure it out would be funny, I'm sure! I figured it would be a pain to animate the hair, but honestly the dishes bothered me more than the hair haha XD

And thanks! It was the most obvious option, but once I thought about the other one, I couldn't get the question off of my mind