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Cool, that is a nice project! I don't know about the best way to do it but i can tell you what i did. 

For player movement i used CharacterController this is a nice starting point: 

And for world building i used an Unity Asset which is Pro Builder, another video reference from Brackeys:

With this two things you are almost ready to go. To check items, i used raycast (https://docs.unity3d.com/ScriptReference/Physics.RaycastNonAlloc.html)

At last, you will need some texture to add to the walls, but there are plenty for free.

If you have any doubt about building this just send me a message.

Good luck!

your amazing thank you so much!