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(+1)

C R I S P aesthetics, I like those.

I tried the Windows version, because I don't have an Android, though I'd agree that it looks like it would be a really nice mobile game. Though you'd need to find a way to overcome the strength of the shot in the corner being limited by how far you can swish and/or move the mouse. And though I saw the option that adjusts the base speed and that you've already adjusted the speed from the last feedback, I feel like the default shot should still be a tad faster, because right now it feels like it lacks a little oomph.

The level editor was my favorite feature, I thought that was really cool.

(+1)

Hey thanks for trying it out.  In my next build the cue travels at light speed!