Soopah cute and comfy. Love the art, music, effects, feel, etc... But my issue is similar to my issue with sonic. The movement of the character is really fun and cool, but the level punishes you like hell for it. The level is built like you should be moving around really carefully. Once I move even a little fast, I immediately get hit by something. The only antidote is to memorize the level. Maybe that's why sonic is good, and why it works for this game, and I just don't get it. But for this game, I just had to move slow to get through it.
One part of the problem for me is the size of the screen. It's really small, compared to the size of the character. If you just double it (revealing 4x as much stuff around the player), it would help a lot. When you're moving fast you would have more time to react to stuff.
Also, if cheesecake heals you, shouldn't the picnic restore all your health!?! And when I get to the picnic, you know I wanna sit down a sec and chill with the other character before moving on :) Maybe she could say something