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I just uploaded another variation today.  Try it and see if that helps.  It is still 2019, but I altered some of the sea performance code.  If that does not change things for you, I will change to VS2017 compilation instead.

Checked the latest revision. Yes, now the FPS is the same as at the 2017 studio.

Everything is super!

(+1)

Good to hear.  I already had the 2017 ready to upload at a moment's notice if it was still a problem, but it sounds like I can continue moving forward with 2019 for the x64 bit.  The 32 bit still uses 2017 because Microsoft has deprecated XP support in the newer VS2019 toolkit (I think you can configure to continue using it, but it is more work than I deem worth the effort) and it is simply easier to keep using 2017 for those 32 bit versions because I want them to remain compatible for WinXP.