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Interesting time manipulation mechanics, but as Human said, it would be nice if they were more organic instead of only applicable at set story-related points.

Is the third bus stop is necessary? It's just a few steps away from the second stop and unlike the first stop isn't blocked off in any way. I guess that's kinda realistic though? 😅

(+1)

Hah hah hah.  I did the third bus stop to signal to the player that you can move forward to a bus station,  but you need to move backwards to station 1. 

I'm working on more side goodies so you are rewarded with seeing the different outcomes using your time magic.