Thanks for the bug report. I've made a working version of the game available from my personal webspace, and I'll replace the version here as soon as the IGMC rules allow me to.
Viewing post in The What-Iffers in: Final Fancy comments
Alrighty, I game the working version a try, and it seems like it could be interesting. I like puzzle games, but not ones with time limits or requiring quick button presses (I prefer to take my time when solving things and don't play well under pressure) so I stopped when I got stuck on Stage 12. Personally I thought the first five stages could've been combined a bit, as it felt like it dragged on before I was free to do some real puzzles. I also had a minor gripe with talking to Noab, even if he was a ghost it would've been nice to not keep walking through him when trying to interact!
You've got an interesting idea here, I hope you keep working and improving it . :)