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(+1)

In the beginning, there were beans. I love the sense of humor and seeing your poor BeanDozer get retired was pretty silly. The gameplay was a bit slow and I felt the Dozer got stuck frequently. 

I think it'd be more entertaining if you have to keep up bean pushing production to avoid getting fired as opposed to the void just claiming everything right away after a certain point. As it stands though, this was a lighthearted, neat little project and I had fun messing with the physics and slamming into a big pile of beans.

(+1)

I actually never thought about trying to keep up a quota to keep from getting fired... That could've been sweet.

Everything else was exactly what I was going for. The sense of humour and just the bliss of crashing into a big ol' pile o' beans.