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(+1)

The walls need to be a bit more obvious, as this is a game of dodging - knowing where you can't run is really important! The look / feel of your game is great :) Maybe have something I need to collect so that I'm not only dodging but also gathering points?

Thanks for the feedback! I wanted to make procedural generation so that there were no boundaries but I had no time so I cut it short and ended with this mess :)