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Rocketto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #67 | 1.919 | 2.714 |
Overall | #71 | 1.818 | 2.571 |
Theme | #72 | 2.121 | 3.000 |
Game Design | #73 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
Yes
Discord Username/Usernames
srTrinate#2664
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Comments
The walls need to be a bit more obvious, as this is a game of dodging - knowing where you can't run is really important! The look / feel of your game is great :) Maybe have something I need to collect so that I'm not only dodging but also gathering points?
Thanks for the feedback! I wanted to make procedural generation so that there were no boundaries but I had no time so I cut it short and ended with this mess :)
I see some cool potential in this. I think I would make the level larger and indicate the boundaries somehow as well.
Thanks for the feedback! I wanted to make the game procedural so there were no boundaries but I had no time so I had to make it short :(
I feel like the music should be more intense for the chaos of being chased lmao.
Did get stuck on some invisible walls though? Hmm..
I agree, initially I wanted to make the level generation procedural but I had no time so I ended up with this mess. Thanks for the feedback!