Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Thank you for taking the time to do a Let's Play of my game!  I had to work up my nerve to watch it since I always get nervous about actually hearing people comment on my stuff (written comments aren't nearly as bad for me for some reason), but I really appreciate it.  I also think it's just really cool in general that you're covering a lot of the contest entries in the first place.  :D

Aaaanyway, I apologize about the TP thing!  I was rushing to finish and I didn't even think about it!   That's a good part of why it isn't very difficult.  Part of it was intentional though.  I personally hate grinding so I tried to make it possible to win without doing any training at all (or buying any items).  That is something I'd definitely tweak in a longer game though.

I'm also glad to hear that you would like to see it expanded on.  I knew I needed to keep my scope small for the contest (especially since I started really late), but once I got going I realized it was something I would eventually want to try to turn into a larger game.  Hearing I'm not the only one on board with the idea is encouraging.

Edit:  And was that a Speed Racer reference you used?  (Pancakes are love.)  Because if it is, you're my favorite person.  Haha.  I was actually thinking that when I wrote the line the guard says in the tavern, but I figured nobody would get the reference so I didn't end up clarifying it to make a legitimate reference.

" I also think it's just really cool in general that you're covering a lot of the contest entries in the first place."

I suppose, but I've played through more then a few of the games on the grounds that I thought they'd be bad games in advance.  A good example of this would be Dave's Adventure of lobthe magical girl.

"And was that a Speed Racer reference you used?"

Yes.