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It really reminds me of hollow knight which I really like. It feel a little linear from like 40 minutes of plays, maybe keep it linear near the start maybe up to the first boss and then have it expand into a open world. I also wish that when you parry attacks it damages a enemy if it connects since the parry is very hard to pull off it would make the player feel much better when they pull off the parry. I got up to the 2nd boss and I wish the boss had a different look, but like I said before with the parry doing damage this boss could help the player learn to parry as lets say to get the first few hits in you need to parry, looks like a great game so far keep up the good work!!

Thank you it's linear cause it's a demo and it's the first area :)! The game does expand into an open world later, thanks for you feedback!