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I got a third playtest up, now featuring a second boss battle Bullet_Hell_Jam_Playtest_3 by Vulty_24 (itch.io)

Hey there! Cool style I enjoyed it; but it is quite hard on the eyes as there are a lot of white bullets which have the same "color" as the player. I feel like it is hard to identify the player. Maybe because the bullets are so huge?

Also, it is hard to dodge the bullets and keep track of when you can shoot. Maybe you could add a 1 second warning/flash so players know that they need to move up at that precise moment?

Just some thoughts that came to my mind!