Hey there! If you have any constructive feedback and ideas on what to improve, please let me know:
misterG-gamedev
Creator of
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Hey, grateful if you can play and comment on my prototype: https://itch.io/jam/brackeys-10/rate/2227097
Hey, I'll rate you game in a second. If you fancy a simple Zombie game with a few twists, check out deep space zombie: https://itch.io/jam/brackeys-10/rate/2227097
Hi all,
Meet the (draft) jam game "Deep Space Zombie" - the game adds a twist to a 2D Zombie shooter. In a remote galaxy, you are "diving deep" into a pitch black space ship - full of Zombies. Your bullets give you light, as well as your mouse cursor, but don't shoot mindlesssly as the more Zombies you kill, the more bullets spawn. Those bullets bounce off the walls and can kill you. A double trade-off you are facing!
Get to the end of the corridor North to safety before time runs out!
I nearly scrapped this jam, started too late and had no breakthrough idea - but I cannot miss Brackey's jam. So, if anyone wants to provide some comments and feeback to this ealry version, please do :)
https://misterg-gamedev.itch.io/brackeys-game-jam-2023-2
Hi there! Like the unconventional interpretation of the theme! It took a few attempts to figure out the mechanic, but it is really fun and unique; I was missing a little bit of player feedback through viusual clues or audio in general, I think that could have been some well invested time! This submission is definitely in the top 5 so far :)
Hi there!
Really impressive submission! That must have been a HUGE project to take on! Though I am not a fan of this genre, this one was really nice even for me not being the target audience! Really deep mechanics, lots of thinkgs to figure out and well done on the art part! It almost feels like a finished mobile game already :)
Hey there! Really cool interpretation of the theme; nice graphics and cute sound; I enjoyed the game and I think it fits really well for this theme; congrats on finishing a game with 6 people - that must have been lots of communication haha! Only bit that was a bit annoying was getting the blue sheep across the bridge to the right side, but being a dog ain't easy!
Hi there!
Wow! So far this is my favorite game of the jam; it is indeed really nice and relaxing and very smooth transition from flying to swimming. I think it would add even more depth if you add in a few exploration elements, i.e. being able to discover some hidden areas and encourage players to take a risk by flying/swimming into less populated areas and increase re-palyability of the game! Awsome work my friend!