I really liked the idea but I think my computer was not strong enough to run it properly, I tried the executable and was getting really low FPS to the point were I could not really dodge or shoot reliably. The graphics look fantastic though, well done!
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Thanks forgiving it a try!
I really need to learn more about Godot's performance profiler, I tried clicking around a bit in it but couldn't quite figure it out. Always something to learn for the next jam! Probably half of what I implemented could have been better haha...
Out of curiosity, what kind of machine are you using? Do you have a dedicated graphics card?
Here is what I'm running:
- Operating System: EndeavourOS (Linux)
- Processors: 8 × Intel® Core™ i7-2600 CPU @ 3.40GHz
- Memory: 15.5 GiB of RAM
- Graphics Processor: Mesa DRI Intel® HD Graphics 2000
It's a pretty old system at this point but I was able to get a consistent 50 FPS in the game that we made so I know it should be capable enough for most of these types of Game Jam projects.