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it felt to slippery and every time id start moving i wouldn't stop when it looked like it shood have, it was a really good conept and i liked the older looking graphics

(1 edit)

Yeah the sliding is a relic of an old mechanic that I accidentally left in when I migrated the movement system to something more state based. The idea was you'd build up momentum, but it just feels awkward without sound queues or larger areas to show speed or really use it.  I should've deleted the mechanic earlier in development.