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(1 edit)

I just retested on 3 machines and none of them have any issue with rigging, and all use multiple core processing while at sea.  I tested a battle with 20 ships in the ERAS gold fleet and everything was fine.

Machines tested:

Win7 laptop, Intel i5 dual core, embedded Intel GPU
Win10 laptop, AMD Ryzen 5, Radion R4
Win10 desktop, AMD Ryzen 3, GTX 1060

I can't fix what I can't reproduce on my own machines and none of them have this problem you show and all of them utilized multiple cores to distribute processing.