Are you talking about your TOWN? It is quite impressive! I'm considering porting my project to Unity3D too, because with Away3D I spend much more time on fixing some minor issues with 3d than on generation itself
Yes, that is the one! although it was a group work (I only did the buildings and filled the lots with them). We also had our share of stupid, time-wasting issues with Unity, but overall spent a lot more time in our generation code.