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The concept is nice, but the controls didn't feel so responsive to me. I'd easily get some momentum I didn't want and end up inevitably hitting a wall even having released the button a few units away of it. And the fact you die in walls really worsened it. 

But I do believe it can get really fun with some tweaks and more polishing! If you plan to keep working on this ofc

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I do plan to keep working on it, and I want to rewrite lots of the movement stuff. It was super cluttered, and I'm still finding new ways to do things. It might be a while, but I will at least get to a movement system overhaul.