+- Deployement is too often similar, a road, some buildings, an open space to deploy first turn i run to cover and wait for the AI to attack, as they always find me it seems.
- AI was "stuck" a few times, while my men where behind heavy covers, untouchable. I just stand, shot, kneel, the AI shot at my cover, repeat until victory.
Same here, watch the images I uploaded in my last reply in the thread I opened here: Testing V 1.2.1. The AI will always come for you so there is no need for taking any risk and leave the cover. Sometimes you have to send one of your soldiers to wake the enemy up, then run back and prepare the ambush. It works many times, also on very hard skill level.
Also the AI of allied troops could be better. I am currently playing the full version and I am fighting the cities that are not available in demo. There are so many enemies that you need some allies. But it is disappointing to see Ben Dabi forces running into the opponents' fire completely uncovered.
I also agree with the proposed improvements for the "strategy map". Anyway I think Ed is going to change some things there, so I will wait for future updates.
I don't agree with the suggestions Tchey makes for the "tactical map". IMHO the controls are very simple and intuitive. I don't see any need of adding anything, would only make it more complicated.
The game crashes when I go back to Ben Dabi in order to meet my fellow merc and it also crashes when I have earned enough reputation to make Leonidas join my squad: When I go back to Ben Dabi on the strategy map to meet Leonidas, the game crashes (on linux and windows).