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Design-wise, I felt like the 10 seconds of shooting into a 10 second cooldown was a little harsh and it created a lot of down time. I just played Beenvasion (Bee-nvasion) and they had a simple system implemented to help recuperate energy. Aside from that, wonderful job all around. I loved the aesthetic.

Hey thanks! We had too many ideas we wanted to try out but due to some unexpected bugs at the end we had to stick to just this simple 10 second mechanic and had to skip our core 10 second mechanic, yeah this one is a little harsh and we will look at how we can make it feel better :)