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Thanks ! Glad you've enjoyed it and played it to the end :) 

i wanted to try and have as much variety as i could with the ships and ennemies cause i feel i didn't have much in my past games, so hopefully i was able to deliver this time XD

Yeah now that i look at it i agree, the bullets definitively blend in a bit too much, i thought the constant color change would help having them stand out but i'll have to see which will be the best way to fix this.

As for the boss that's cause of the not that great system i made for how levels go, levels have a fixed number of each type of enemy and when all are dead the boss appears, this was not the brightest ideas cause indeed levels can be un necesseraly long like this, but i had some issues with spawns and all during developement and i didn't really had much time left to rethink my level structure  and same lack of time left applies for the  audio cues ^^'

Thanks again for trying my game out, and taking time to give some feedback !  :)