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(+1)

great idea! fun games and theme. the sprites look great, and if it was a painting or a static piece of art i'd commend you on your choice of colors. however, the kind of desaturated palette, especially the off-whites, are shared between both enemy models and the background. it makes it difficult to see things clearly, especially with the clouds in the front which are very occluding. further, i think the game would be more fun if you could increase the "pace" by making the player ship stronger and able to take down enemies faster. that's just my two cents though! would love it if you could check out my game as well, it would be great to have your feedback.

thanks for the feedback! 

the pallete was from lospec and here is the link (https://lospec.com/palette-list/colordome-32

the enemies being not visible becuz  im limiting myself with the color pallete i should've add an outline sorry abt that

and the transparent cloud u could disable that by going to the pause by pressing esc and go to the option the menu option doesnt have the cloud system my friend forgot about that and the transparent cloud was his idea i told him to remove it to make the bullet more clear but he decide to make it an option.

making the ship stronger will overlap the 10 second idea of changing weapon but we could make it stronger but we running out of time at that moment.

and i will try ur game btw thanks for the critical feedback