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(+1)

Neat idea but with some conveyance issues. I wish I didn't need to use the map to find the next combat zone and the modal switches between your normal engines and the locked in place but can teleport feels odd. At the very least I'd want both motion controls to be mouse controlled, or just have teleport always be the control scheme for movement, especially when there are enemies you can't kill without it.

It's cute to have the open world but I didn't realize right away that I didn't need to actually fight things outside the combat zones.

thanks! Yeah, I need to admit that the controls are kinda odd at the start, but when you get them they start to look more natural and cooler B)
If you liked the open world part, you might aprecciate my other game Overworld Dungeon! It is a Roguelike open world style , with tons of itens and weapons to discover *-*