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Great work! I'd love to see a more finished version.

The combination of card game and bullet hell is really interesting; definitely reminds me of Undertale. I'm not sure if I ever fully understand how the card game section worked though, particularly what it meant to use card / send card. The bullet hell patterns were really pretty, but some of them seemed too small so you could avoid them just by standing at the edge of the screen.

My favorite part was the art style—it's super cute!

Didn't have time for actual patterns, so the patterns are randomly generated. The small ones you can avoid and murder waves are just bad luck. I can definitely improve the bullet pattern system, but I want to make set patterns for the completed version.

I guess I can explain the use/send function since there's no tutorial. Using a card will activate it's main effect. Sending a card will send it to the top bar so it can be used for cost. Using a card as cost will activate it's Mana Leak, adding to the battle in some way.