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(+1)

Thank you! I'm using this method to create the outlines, and just unlit materials. Sticking to a solid color palette is also very important. I basically just used 4 colors in this game: dark purple, pink, light blue and white. After that, just drown the game with post processing and there you have a pretty art style :P

(+1)

Thanks! I was thinking you used an outline shader (it does look pretty obvious), but since I never really dipped my toes into shaders, I have no idea how to properly use them. The site you linked does look really informative, I'll definitely check that out :) Oh, and the color palette works wonders, you're right.

Personally, I always focus waaaaayy too much on the programming part and leave the visual stuff for the last few hours, which I really need to improve on as I never have enough time to achieve the look I have in my head.

Thanks for your answer! :)