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24 APRIL 2021:

- Added code for Difficulty! In previous versions of Scrapship, you could only change difficulty at the start of each game. Now the player will be able to pause the game and change difficulty as needed! Space shoooters sometimes have a reputation of being too hard, so this will make it better for everybody.

- Finished all the pages for the Credits.

- Improved enemy fighter movement.

- Started adding in the code so that the fighters can attack.

- Fixed the main game loop: If you died by crashing into an enemy fighter, there would be a sort of "screenshot" in the background even after the game restarted. Thankfully a simple CLS statement was all that was needed.

- Fixed an issue where the Game Title would not display during game restart. 

IN OTHER NEWS:

- My Game Jam game "Wallet Warrior" will have to be released early because next week I'll be on a business trip for work. So today I'll be rushing to finish it up. My goal is to have it uploaded and posted tomorrow. This game is part of the Jam for all BASIC Dialects.

QUOTE OF THE WEEK:

"Spend more time doing and less time to-doing"

Thanks for reading and have a great weekend!

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Nice!

Thanks for playing! All the demos on the page now are the old version from last year. The version I'm working on now will be better in just about every way.

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looking forward to it!