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(+1)

Oh, I was referring to a small grace period after getting hit. As in, a bullet hits you, then you have a small amount of time to dash and avoid the hit. Touhou for example implements this, where you can use a bomb very shortly after getting hit and avoid losing a live. I think it’d be a nice addition besides the post-dash grace period :)

(+2)

Ah alright I get it now, this is actually a very nice idea, thank you!