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(+1)

Thanks ^^ well i went all out as much i could, but like the description on the page states the music tracks and some ships were done a bit prior to the jam which helps explain the quantity :p since this seemed allowed by the rules i made the most of it.

I'm a big fan of spaceship "sim" games so i wanted to somehow mix and incorporates some elements of these types of games into the classic shmup approach i went for, thus the different types of ships with different hp/shields and speeds etc... and i'm glad people seem to like that aspect so far, to be honest i didn't have any idea how to incorporate the 10 sec theme other than a bit of experimenting with a 10 sec shield recharge but that ended up not being that fun when testing so i scrapped it and decided to go without the theme, but the 10 sec rotation of ships sounds cool and i wish i would have thought of that during the jam :p

Thanks again  for sharing your thoughts and giving my game a spin :)