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I loved the visual of the menu...the player was so good...but I really really tried so much to pass to another platform and this is hard at the beginning of the game....If I can suggest...try to improve the difficulty of distant platforms along with the game, not in the beginning...because at the beginning we want to learn how the game works...And I learned some things...in the light the player is in the humanoid form...at dark it is a flame form and goes up...but when the player is on top of the level, is so hard to calculate where to go...I hope you can improve more your game to make it stunning because I love the character and the mechanic of change form and gravity

When you have time. Please play my game and rate it too.


https://kamo-art.itch.io/the-dark-memories-of-a-blind-past - WebGL https://kamo-art.itch.io/darkmemories-blindpast-wbuild - Windows Build

I'm glad you enjoyed the visuals and theme we set for this game. We are taking your feedback into account to improve the game and its playability. We'll try to make sure the level is clearer to the player and the first levels are a bit more simple to get used to the mechanics. We already started working on some improvements!

Thank you for your comment :)