Hey. I have some feedback on your game.
Firstly, I'd like to say I really like the dash.
Secondly, why is there an invisible wall on the tutorial? Couldn't you just have used a normal, visible wall?
Thirdly, in the tutorial it said that I should use the keys to move, even though I can also use AD. IMO you should have also put an A and a D symbol.
Furthermore, sometimes I keep getting stuck at nothing. Like, I'm just walking and randomly get stuck? Is that some Unity Tilemap shenanigans? If so, I understand why that happens, as it also happened to me.
Lastly, WebGL games don't need a QUIT button, and music and SFXs would be nice.
I beat the game anyway though.