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Hey. I have some feedback on your game.

Firstly, I'd like to say I really like the dash.

Secondly, why is there an invisible wall on the tutorial? Couldn't you just have used a normal, visible wall?

Thirdly, in the tutorial it said that I should use the keys to move, even though I can also use AD. IMO you should have also put an A and a D symbol.

Furthermore, sometimes I keep getting stuck at nothing. Like, I'm just walking and randomly get stuck? Is that some Unity Tilemap shenanigans? If so, I understand why that happens, as it also happened to me.

Lastly, WebGL games don't need a QUIT button, and music and SFXs would be nice.

I beat the game anyway though.


(+1)

Yes! Unfortunately, TILEMAP screwed my movement over! I did not have time to fix it, as I had other work to catch up on.
Love the feedback and thanks :D