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Ah, that may be the reason. The Super Game Boy (2) can only play GB games, not GB color games. Now I'm suprised the game even started :D

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Sounds like that was the issue. Yeah a lot of effects in the game (lightning, etc) were achieved through the game boy color palette swapping

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all GB studio games are technically backwards compatible with both GB and GBC consoles, so there may be issue in cases where the design is specifically leveraging color mode features