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I can't begin to explain how visually strong this game was. The music, audio, storyline. Everything just seemed so deep and fit so well together! I love how abstract this was and makes players confused on whats going on and whether or not your are the bad person or not. I had a hard time figuring that out honestly and I still dont even know to this point. I love the setting created as it just made me feel I was in my own dream trying to atone for something I felt I did wrong, but I'm trying to convince myself I didn't do a bad thing, which is something a lot of people suffer through in this world.

Spectacular job on this game entry!

Thanks! That's pretty much the intended effect. Whether or not you figure out what actually happened and make a moral judgement on it wasn't something I really wanted to push for. If that's what you wanted out of it, then I think I put enough pieces in play to figure out what I had in mind, but also vague enough that you could come to a different, equally viable conclusion.

I also think it's strange that a lot of people liked the visuals on this. I feel like it's my weakest point in game development and I guess I got lucky here.

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The visuals just looked so different and unique to me thats kind of why I liked it.