Yeeeesss!!! I was hoping to see some bullet grazing mechanics! This is such a good idea too! I loved building up my power, waiting for the right moment to unleash my upgraded attack. It made things very tense! Audio and visual was all really nice as well. My main critique is that the boss seemed to have way to much health. And running out of the ten seconds left you without any options. And maybe an exit button would be nice :) But other then that this entry is another highlight for me. Well done!