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Pretty cool, I like the random generation.

My constructive criticism would be to make the level change after each death, since it's random on startup anyways, and to change the sword swing sound. It's just a little off putting how in an 8bit style game most of the sounds are 8 bit except for the sword swing, haha.

(2 edits) (+1)

Hi,
Thanks for the comment!

The sword sound is actually like something you can get out of sfxr, so retro in a way, but maybe you are right that it feels too realistic.

I don't really understand what you mean by level change after each death? Except the very first platform, every subsequent one is random and generated as you run.

First of all, I guess I wasn't paying enough attention with the level generation then. My bad!

Second of all, it's crazy that you got that sound out of sfxr! I heard it and assumed it was sampled from somewhere.

Nice job on the game, dude!